Seine Crossing Conquest small is a great map for close infantry fighting. There are a lot of flanking routes and hiding spots for each flag. Lots of rubble drop areas as well.
In this first map of Seine I provide the burn radius and spawn points for each flag. The burn radius is outlined in black and the spawn points in yellow.
In this next map of Seine I provide the various callouts for locations and hotspots in the map.
And finally in this map I provide the various flanking routes and pathways and each callouts for them. In my opinion this map of Seine shows why it's the ideal map for close infantry fighting in a competitive BF3 match.
So those are the breakdowns of Seine Crossing. This map has a lot of camping areas, particularly in buildings but on the plus side those areas don't affect the burn of each flag. I was told one time, "If you're not fighting on a flag you're not doing your job and you're hurting your team." This map is a perfect example of that. It may be tempting to camp certain buildings, especially J building, but it won't really gain you any flag real estate. If the enemy decides to camp, don't charge head on into the doorways. Equip your RPG or M320 and destroy the building facade providing cover. I use the term "rubble drop" for maps like this and Bazaar. Basically it means using RPG's on building exteriors will drop rubble on enemies below and kill them while also destroying cover used by campers.
So that's it for my breakdown of Seine Crossing. I hope this gives you a better look at how this map can be played and used to your advantage. I appreciate any questions or feedback. I hope this helps you become a better player and better teammate.
-Tr0y
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